A workshop about (almost) 3d.
Learning to program in three dimensional space is quite hard for the geometry and the transforms involved. In this workshop we explored several ways to simplify the approach in 3d space: we used depth maps, parallax techniques, fake 3d, slicing and curve levels to create new dimensions.
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd
twoandahalfd

01.10.2012
©
2001–2014