A processing workshop and a multiplayer game.
A project started with Sidi Vanetti a few months ago. Now also on iPhone and iPad.
Built with openFrameworks, rewritten for retina display with Cinder.
The idea of the dashed trace left by the the car has made it trough for the launch campaign of a new VW Golf in Brazil.
A mini-racing game developed for Radix. Features 9 levels, lo-fi vector graphics and a global high-score table.
Written in Lingo and published as a bonus for a “don’t drink&drive” campaign.
The name of the game was inspired by a computer virus.
Created in 2003 with the excellent Havok physics-engine. Updated in 2008 as Macromedia/Adobe dropped Havok. Why?
Last attempt to model a creature with simple forms: rectangles and octahedrons… not really sure about it.
An attempt to create random forms on a very strong set of rules. An invisible 3d grid lies underneath the shapes.
A sound-toy attempt: the idea was to build a kind of asynchronous percussive/melodic instrument.