A kinetic installation.

25.05.2014

A realtime visual for Rocky Wood’s new single.

05.12.2013

A cover for the new Novoline 7” and a micro site-for preorders with a video clip.

22.10.2013

The tool used to create the image of a special edition of the The Puddle.

01.06.2013

The tool used to create the image for the March edition of the Puddle flyer.

02.05.2013

A three days workshop in Paris.

26.04.2013

A workshop about networking at Ecal, Lausanne.

15.04.2013

A few examples that demonstrate the use of a slightly modified Processing PGraphicsPDF class which permits, among a few other things, to set colors in CMYK space.

12.04.2013

Posters and flyers for The Puddle, live electronic music and dj sets around Zürich.

27.03.2013

The tool used to create the image for the April edition of the Puddle flyer.

27.03.2013

Some animated imagery for Kenzo’s new blog and website.

21.01.2013

A workshop about boxes.

10.12.2012

A workshop about (almost) 3d.

01.10.2012

Live visual for “Il Domani” — The Tomorrow.

26.09.2012

An animated alphabet.

25.05.2012

The tool used to create the image for the May edition of the Puddle flyer.

05.05.2012

A Processing workshop about fog.

19.04.2012

The tool used to create the image for the April edition of the Puddle flyer.

02.04.2012

Just a new video for an old project (as suggested by someone).

04.02.2012

Minisite for the Puddle.

03.02.2012

A tiny JavaScript library to display fullscreen image sequences in the browser.

05.01.2012

The tool used to create the image for the February edition of the Puddle flyer.

02.01.2012

Live visual for “Il Domani” — The Tomorrow.

02.12.2011

Berlin.

25.10.2011

Paint a ball.

17.09.2011

First T-shirt series for the Puddle.

17.09.2011

The tool used to create the image for the August edition of the Puddle flyer.

25.07.2011

An (attempt of an) interactive particle system based music video.

06.06.2011

A simple, easy to implement and very fast particle system.

29.04.2011

The new tool used to create the image for the May edition of the Puddle flyer.

27.04.2011

A workshop about interaction.

04.04.2011

The tool used to create the image for the March edition of the Puddle flyer.

06.03.2011

A Processing workshop about polymorphism and reflection.

06.12.2010

A morphing shape study.

14.11.2010

Joy

A quick fullscreen-physics test with the excellent Fisica JBox2D wrapper.

13.10.2010

A five days workshop at doc:LAB in Istanbul.

02.08.2010

Second electronic typewriter.

29.06.2010

Fresh out of print the new book for the Museo Cantonale d’Arte of the “Sguardi” series.
Every book features works from the collection of the museum.

23.06.2010

Second edition of the Race! workshop. This time for three days in a beautiful villa in Vico-Morcote over the lake.
Thanks to all the participants, to MAInD for the organisation, to Renato and Serena.

07.05.2010

Race! was a five days programming workshop at ECAL in Lausanne.

20.03.2010

Hms

A project started with Sidi Vanetti a few months ago. Now also on iPhone and iPad.
Built with openFrameworks, rewritten for retina display with Cinder.

17.03.2010

The old site is gone.
I migrated some of the projects to the new layout, they are archived in “past”.

01.01.2010

First of the electronic typewriter series.

02.01.2009

A five days workshop at ECAL, Lausanne.

15.11.2008

Colors in precarious equilibrium.

01.05.2008

Series of 4 posters and event-programs. The motive of the first poster is inspired by—and is a hommage to—Nobuo Nakagaki’s experimental digital map of Africa.

29.04.2008

The idea of the dashed trace left by the the car has made it trough for the launch campaign of a new VW Golf in Brazil.

04.04.2007

User created balls.

04.03.2006

Sky

A particle experiment.

07.06.2005

For my first workshop at the Media & Interaction design unit at ECAL in Lausanne I proposed a simple task to my new students: design a clock.

19.05.2005

A mini-racing game developed for Radix. Features 9 levels, lo-fi vector graphics and a global high-score table.
Written in Lingo and published as a bonus for a “don’t drink&drive” campaign.
The name of the game was inspired by a computer virus.

20.04.2005

A lot of black worms.

29.03.2005

Fly in the black sky.

05.01.2005

Dark cubes, light.

26.12.2004

More a sketch than a project of a kind of audio-visual toy…

26.11.2004

Spring connected spheres, mutating color-schemes.

29.10.2004

Me

About me and my dumb face (of 2004).
Simply enjoying the smooth embedding of Processing applets via deployJava.js

27.05.2004

A visceral animation.

14.05.2004

A weapon in outer space.

04.05.2004

Hi-resolution scans of common objects.

19.01.2004

Second of the “flight” series.

12.10.2003

Created in 2003 with the excellent Havok physics-engine. Updated in 2008 as Macromedia/Adobe dropped Havok. Why?

03.09.2003

A little Shockwave physics test with wrong lightings.

01.08.2003

Last attempt to model a creature with simple forms: rectangles and octahedrons… not really sure about it.

24.06.2003

An apptempt to create moiré patterns with a ribbon-like form.

15.05.2003

An attempt to create random forms on a very strong set of rules. An invisible 3d grid lies underneath the shapes.

20.02.2003

A dark piece.

02.11.2002

Drive around…

21.08.2002

A light-show performed the 5. of July 2002 in rue des Arsenaux, Fribourg.

05.07.2002

My second attempt for a video game.

04.05.2002

One of my first attempts in 3d. In dry wireframe.

23.03.2002

Isometric tiles and a 3d mesh of a face.

10.10.2001

A sound-toy attempt: the idea was to build a kind of asynchronous percussive/melodic instrument.

23.09.2001
©
2001–2014